Chants of Sennaar
Feb. 1st, 2026 01:15 pmIn Chants of Sennaar, you play a robed figure making their way up the levels of a massive tower to find out what's at the top. Along the way, you meet various different people and each level has a different language, based on symbols. As you discover new symbols and complete a range of puzzles, you gradually decipher each language and start to connect the different peoples with one another.
It turned out to be almost the perfect game for Dave and me to play together. I was better at the language aspects and he was better at the strategy and puzzles - and we had about an equal number of epiphanies about how to proceed when we got stuck.
The game had its frustrations - though mostly I think that was due to player fatigue. On several occasions, we would play for a few hours, get completely stuck, give up for the night and then almost immediately see how to move on when we loaded up the game the next day.
We did go to the internet for a hint or two - but nearly always to point us in the right direction and guide our approach, rather than looking up actual answers to the puzzles.
I loved all the translation and language aspects (and wasn't so keen on the running and hiding bits) - and overall the game had a wonderful story that came together brilliantly by the end.
It turned out to be almost the perfect game for Dave and me to play together. I was better at the language aspects and he was better at the strategy and puzzles - and we had about an equal number of epiphanies about how to proceed when we got stuck.
The game had its frustrations - though mostly I think that was due to player fatigue. On several occasions, we would play for a few hours, get completely stuck, give up for the night and then almost immediately see how to move on when we loaded up the game the next day.
We did go to the internet for a hint or two - but nearly always to point us in the right direction and guide our approach, rather than looking up actual answers to the puzzles.
I loved all the translation and language aspects (and wasn't so keen on the running and hiding bits) - and overall the game had a wonderful story that came together brilliantly by the end.