Quacks and Castles
Jan. 2nd, 2023 08:05 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Over our New Year visit to Cheltenham, I played two new board games!
The Quacks of Quedlinburg:
This is a push-your-luck game, where you pull potion tokens out of a bag and add them to your cauldron, trying to get as far as possible along a track before everything explodes! I don't normally like push-your-luck games but the theme and the mechanics of this one really appealed to me - and I won both of the games I played, so this was definitely a good one!
Between Two Castles of Mad King Ludwig:
In this game, you building two castles co-operatively with the players either side of you, each adding tiles to the floor plan, based on placement rules and scoring requirements. At the end of the game, each player scores the points for the lowest scoring of their two castles. It's a 'simultaneous play' game, which means you don't really get to see what the players not involved in your two castles are doing, which I don't normally like. But figuring out how to maximise points across two castles, in conjunction with other players was pretty fun and quite challenging, so I enjoyed this.
So, two games of types I wouldn't normally like - but both definitely positive experiences and games I'd happily play again.
The Quacks of Quedlinburg:
This is a push-your-luck game, where you pull potion tokens out of a bag and add them to your cauldron, trying to get as far as possible along a track before everything explodes! I don't normally like push-your-luck games but the theme and the mechanics of this one really appealed to me - and I won both of the games I played, so this was definitely a good one!
Between Two Castles of Mad King Ludwig:
In this game, you building two castles co-operatively with the players either side of you, each adding tiles to the floor plan, based on placement rules and scoring requirements. At the end of the game, each player scores the points for the lowest scoring of their two castles. It's a 'simultaneous play' game, which means you don't really get to see what the players not involved in your two castles are doing, which I don't normally like. But figuring out how to maximise points across two castles, in conjunction with other players was pretty fun and quite challenging, so I enjoyed this.
So, two games of types I wouldn't normally like - but both definitely positive experiences and games I'd happily play again.