Bear and Breakfast
Sep. 24th, 2022 09:17 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I was searching for new computer games to play a while back and I found a trailer for Bear and Breakfast, where you play Hank the Bear, setting up AirBnB-type dwellings in the forest, to entice humans back to the area. I put it on my wishlist and it got released a few weeks ago, so I gave it a go.
Some aspects of the game were quite fun - I enjoyed exploring the various areas of the world, meeting the weird and wonderful cast of characters, and setting up my first couple of places for the humans to stay.
I did get a bit over-invested and was horrified when it seemed clear I was going to get my first non-five-star review from a guest. But I got over that and moved on to starting my third location. At that point, though, things began to get a bit too complicated. There were too many things on my to-do list, several of which I had no idea how to go about completing, too many locations to maintain and keep track of - plus the humans started requesting better accommodation than I could provide and I didn't like the idea of continually disappointing them. I'm sure there are ways to get round or improve on all these things - it just started to feel stressful and overwhelming rather than fun, so I stopped playing.
Some aspects of the game were quite fun - I enjoyed exploring the various areas of the world, meeting the weird and wonderful cast of characters, and setting up my first couple of places for the humans to stay.
I did get a bit over-invested and was horrified when it seemed clear I was going to get my first non-five-star review from a guest. But I got over that and moved on to starting my third location. At that point, though, things began to get a bit too complicated. There were too many things on my to-do list, several of which I had no idea how to go about completing, too many locations to maintain and keep track of - plus the humans started requesting better accommodation than I could provide and I didn't like the idea of continually disappointing them. I'm sure there are ways to get round or improve on all these things - it just started to feel stressful and overwhelming rather than fun, so I stopped playing.